![]() ![]() One other thing that would be nice is to have the synchronous placement windows within screens. What seems to be of vital importance now is a wizard for Video FX Period.īased on Eve's newest lack of direction as they meander about responding to the most vocal groups and calling that progress. Injecting anything into or otherwise modifying game memory is a violation of EULA. It's not difficult to learn how to do these things via other software but it is not supported or encouraged by ISboxer and it's pretty safe to say that it won't be a feature that will be added. So having a hotkey that does A B C and D in sequence, or a hotkey that will move your mouse to a specific point and click there is not possible with isboxer alone. Isboxer will only broadcast 1 keypress for 1 keypress. Isboxer is simply a broadcaster program with functions that modify how and where you broadcast to. It seems like you're looking for macro functionality built in to Isboxer. However, there is a hotkey in game to cycle through targets.Ģ: There's no easy way to do that unless you have each of your characters in a train like setup (Char 1 as head, Char 2 keeping Char 1 at range 3000, Char 3 keeping Char2 at range 3000 ETC) that will keep them in cloaking distance. Is it possible to generate a click bar that opens up the d-scan, hits the scan-button, copies the content of it to clipboard and pastes it into a webform of a webpage called adashboard while posting the resulting link into a chat channel?ġ: No. ![]() I havent found a way to do it efficently without cycling through all instances.ģ. If that isnt neither possible maybe a way to inject the command into memory without violating the EULA. Is it possible to use slash commands with ISBoxer for Target Action Groups without actively selecting a chat window? I was thinking of a 'mouse movement' in the carthesian coordinate system, if that 'isn't possible' a way to use repeater regions, click buttons and mapped keys to perform such an action like 'cmd_select_next_target'. ![]()
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